Wargamer Weekly: Operation COVID-19

Another week of weeks, but we’re soldering on. There were no major war game releases this week, but plenty to catch up on in terms of Hearts of Iron 4, Cold Wars 2020 and some of the stuff I had the ‘other’ Joe do for me that’s had to be re-purposed since he’s in quarantine along with everyone else. The header image is from Radio General.

You might see the content make-up of the site change as we head into April – I won’t be able to commission as much feature work from the writers as I would normally would, and will be trying to fill in more of the gaps myself. Reviews might have a slower turn-around, and there won’t be as many long-form features in the short term. Bill’s weekly column also won’t be running for the foreseeable future. I’m hoping this is only temporary though, and will let you know when things start getting back to normal.

Meanwhile, in the world of wargames…

Radio General Release Date

Did you like the idea of Radio Commander, but wanted something ore about the tactics and less about the narrative? Then Radio General is what you’ve been waiting for. It’s set during WW2, instead of the Vietnam War, and focuses more on the tactics. It’s set to release in a couple weeks on April 9th, 2020.

Free Wargaming eBooks – Osprey

To help ease the trials of Operation COVID-19, Osprey Publishing are giving away five free eBooks each week for the next four weeks. The first lot went up on Monday, and we expect the second lot to go live this coming Monday so make sure you don’t miss out. You can read the full blog post here, but here is a short summary:

  • CBT 8: US Marine vs Japanese Infantryman
  • DUE 65: Bf 109E/F vs Yak-1/7
  • ELI 110: Sassanian Elite Cavalry AD 224–642
  • RAID 37: Blackbeard’s Last Fight
  • WPN 26: The Martini-Henry Rifle

Lock’n Load Digital Release Dates Update

Due to various ‘happenings’, the release dates for upcoming Lock’n Load digital ports have been adjusted slightly, so here’s the current release schedule:

Like buses, eh?

Steel Division 2 Army General Multiplayer

Eugen have released a blog post talking more in-depth into what they want to try and achieve with introudincing online multiplayer into Steel Division 2’s Army General mode.

They will be introducing a competitive 1v1 mode first which will follow a traditional IGOUGO format. Tactical battles can be auto-resolved if needed, but othter than some extra information in terms of what your opponent has done, it seems like it works the same as the single-player version. WEGO was briefly considered, but the dev team weren’t confident they could provide a consistently good experience.

After that, they want to work on introducing a co-operative version of the Army General for up to three players. One player acts as the host, and the other two are invited in to participate in the co-op campaign. Again, tactical battles can be auto-resolved if needed, but if you do choose to fight them then each player will be given a battalion. If less than three batallions are present, the game will adapt so that every player will still have a role to play.

This all sounds kind of exciting, actually, so we can’t wait to give it a try ourselves. Make sure you read the fully dev diary here.

Is Aurora C# Out Yet?


That’s all we’ve got time for this week – happy gaming & stay safe!