The gaming industry at large, if you care to follow these things, is currently talking about Loot Boxes. For the unaware, Loot Boxes are a concept where you pay currency (typically fictional game currency) to buy a digital ‘box’, where you have a random chance of getting an item from a digital list.
It’s causing quite the fuss, as there’s a question of people with money getting an advantage over people who don’t want to pay up, but it made me wonder what modern business models would look like in wargaming. Extra cool sprites would be something I can see people paying for, like custom unit skins, or some kind of personalisation the bad end of the spectrum of course would be allowing people to buy better Panzer models, or better weapons, or something like that.
How about Operation Market Garden as an IAP with a random chance of succeeding? What’s that, you failed? Well pony up $2 and you can try again!
Meanwhile, in the world of wargaming
Big headline for the week was of course the release of The Operational Art of War IV, which released yesterday. Bill thought it was a triumphant return to form for the long-standing operational wargame series, and you should read his review to find out why.
Also released this week was the Lumens expansion for Polaris Sector. This interesting 4X strategy game has received some much-needed improvements, and you can find out more in Joe’s review.
One new announcement dropped this week, although the ‘new’ part is debate-able. Way back in 2011, Fury Software and Battlefront.com teamed up to create Strategic Command WW1: The Great War, reviewed for us by Lance Larka.
Matrix Games announced this week that they’re bringing that game over to their own store, repackaged as Strategic Command Classic: WW1. No release date yet, but it’s probably going to be soon.
Finally, a couple of updates for you:
- Germany at War: Barbarossa 1941 has been updated to version 1.08, which includes new scenarios, new units and many new fxes.
- Field of Glory II has been updated to Version 1.0.2, which comes with quite a few fixes and tweaks that have come up since the game’s launch.
Paradox made two announcements this week one for the next lot of free DLC for Steel Division: Normandy ’44, and the other for Hearts of Iron IV. For Steel Division, the team at Eugen announced the “Back in Black” update, which will be dropping next week and features 6 new units, two 2v2 Breakthrough scenarios, as well as another round of game balancing and bug fixes.
Meanwhile, the name of the next expansion for Heats of Iron IV has finally been revealed Waking the Tiger. This expansion will focus on China and the war in East Asia. I haven to admit, I didn’t see this coming since Germany is also getting a lot of revisions in this expansion, with Japan then getting some changes as well.
Still, the war between China and Japan is in many ways the ‘real’ start of the second world war, and an area largely ignored by history (even though it was Japan’s primary theatre). Check out the HoI4 Dev Diary for this week to see how Nationalist China specifically is going to get a boost.
That’s all for this week’s round up, have a good weekend! This article discusses games published by members of the Slitherine Group with which we share affiliation. For more information, please see the About Us page.